Covering all the fundamentals of the Unity game engine, it will help you understand the Unity Game Development Essentials Book Cover Will Goldstone. Will Goldstone is an interactive designer and tutor based in the south west of ‘ game development for everyone’ ethic ever since and works with Unity to. Pris: kr. E-bok, Laddas ned direkt. Köp Unity Game Development Essentials av Will Goldstone på
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Stay up to date with what’s important in software engineering today. You don’t have anything in your cart right now. Game engines are central to the video games we know and love. From the artwork to the mathematics deveoopment underpin the frames onscreen, the engine calls the shots.
Aside from offering one of the leading 3D game engines, Unity also provides a superlative development tool — a tool that can produce professional standard games for Mac, PC, and the Unity Web Player. This book is a complete exercise in game development covering environments, physics, sound, particles, and much more, to get you up and esseentials with Unity quickly.
Taking a practical approach, this book will introduce you to the concepts of developing 3D games before getting to grips with developmment in Unity itself.
This book is designed to cover a set of easy to follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. By introducing common concepts of game and 3D production, you’ll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, esssentials best experience possible.
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Unity Game Development Essentials. If you have ambitions to be a game developer this guide is a must. Covering all the fundamentals of the Unity game engine, it will help you understand the different elements of 3D game creation through practical projects. Are you sure you want to claim this product using a token?
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Book Description Game engines are central to the video games we know and love. Table of Contents Chapter 1: Welcome to the Third Dimension. Prefabs, Collection, and HUD. Instantiation and Rigid Bodies.
Testing and Further Study. What You Will Learn An understanding of developmentt Unity 3D Engine and game development Build a 3D island and set of mini-games for your players Incorporate terrains and externally produced 3D models to get your game environment up and running Build your own first person player character Combine scripting and animation to transform your static objects into dynamic interactive game elements Add realism to your games by using particle systems Create a professional, easy-to-navigate menu and link the essentiwls scene with levels of your game Add sound, lighting effects, realistic shadows, and other dynamic effects to your game environment Creating stunning user interfaces with textures and scripting.
Will Goldstone is a longstanding xevelopment of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package.
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